1 | /* |
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2 | * FCKeditor - The text editor for internet |
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3 | * Copyright (C) 2003-2006 Frederico Caldeira Knabben |
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4 | * |
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5 | * Licensed under the terms of the GNU Lesser General Public License: |
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6 | * http://www.opensource.org/licenses/lgpl-license.php |
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7 | * |
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8 | * For further information visit: |
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9 | * http://www.fckeditor.net/ |
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10 | * |
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11 | * "Support Open Source software. What about a donation today?" |
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12 | * |
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13 | * File Name: fckxhtml_gecko.js |
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14 | * Defines the FCKXHtml object, responsible for the XHTML operations. |
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15 | * Gecko specific. |
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16 | * |
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17 | * File Authors: |
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18 | * Frederico Caldeira Knabben (fredck@fckeditor.net) |
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19 | */ |
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20 | |
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21 | FCKXHtml._GetMainXmlString = function() |
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22 | { |
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23 | // Create the XMLSerializer. |
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24 | var oSerializer = new XMLSerializer() ; |
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25 | |
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26 | // Return the serialized XML as a string. |
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27 | return oSerializer.serializeToString( this.MainNode ) ; |
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28 | } |
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29 | |
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30 | FCKXHtml._AppendAttributes = function( xmlNode, htmlNode, node ) |
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31 | { |
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32 | var aAttributes = htmlNode.attributes ; |
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33 | |
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34 | for ( var n = 0 ; n < aAttributes.length ; n++ ) |
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35 | { |
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36 | var oAttribute = aAttributes[n] ; |
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37 | |
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38 | if ( oAttribute.specified ) |
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39 | { |
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40 | var sAttName = oAttribute.nodeName.toLowerCase() ; |
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41 | var sAttValue ; |
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42 | |
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43 | // Ignore any attribute starting with "_fck". |
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44 | if ( sAttName.startsWith( '_fck' ) ) |
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45 | continue ; |
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46 | // There is a bug in Mozilla that returns '_moz_xxx' attributes as specified. |
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47 | else if ( sAttName.indexOf( '_moz' ) == 0 ) |
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48 | continue ; |
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49 | // There are one cases (on Gecko) when the oAttribute.nodeValue must be used: |
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50 | // - for the "class" attribute |
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51 | else if ( sAttName == 'class' ) |
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52 | sAttValue = oAttribute.nodeValue ; |
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53 | // XHTML doens't support attribute minimization like "CHECKED". It must be trasformed to cheched="checked". |
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54 | else if ( oAttribute.nodeValue === true ) |
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55 | sAttValue = sAttName ; |
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56 | else |
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57 | sAttValue = htmlNode.getAttribute( sAttName, 2 ) ; // We must use getAttribute to get it exactly as it is defined. |
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58 | |
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59 | this._AppendAttribute( node, sAttName, sAttValue ) ; |
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60 | } |
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61 | } |
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62 | } |
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