[5081] | 1 | ////////////////////////////////////////////////////
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| 2 | // spellChecker.js
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| 3 | //
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| 4 | // spellChecker object
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| 5 | //
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| 6 | // This file is sourced on web pages that have a textarea object to evaluate
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| 7 | // for spelling. It includes the implementation for the spellCheckObject.
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| 8 | //
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| 9 | ////////////////////////////////////////////////////
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| 10 |
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| 11 |
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| 12 | // constructor
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| 13 | function spellChecker( textObject ) {
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| 14 |
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| 15 | // public properties - configurable
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| 16 | this.popUpUrl = '/speller/spellchecker.html'; // by FredCK
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| 17 | // this.popUpUrl = 'fck_spellerpages/spellerpages/spellchecker.html'; // by FredCK
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| 18 | this.popUpName = 'spellchecker';
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| 19 | this.popUpProps = "menu=no,width=440,height=350,top=70,left=120,resizable=yes,status=yes"; // by FredCK
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| 20 | // this.popUpProps = null ; // by FredCK
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| 21 | this.spellCheckScript = '/speller/server-scripts/spellchecker.php'; // by FredCK
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| 22 | //this.spellCheckScript = '/cgi-bin/spellchecker.pl';
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| 23 |
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| 24 | // values used to keep track of what happened to a word
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| 25 | this.replWordFlag = "R"; // single replace
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| 26 | this.ignrWordFlag = "I"; // single ignore
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| 27 | this.replAllFlag = "RA"; // replace all occurances
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| 28 | this.ignrAllFlag = "IA"; // ignore all occurances
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| 29 | this.fromReplAll = "~RA"; // an occurance of a "replace all" word
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| 30 | this.fromIgnrAll = "~IA"; // an occurance of a "ignore all" word
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| 31 | // properties set at run time
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| 32 | this.wordFlags = new Array();
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| 33 | this.currentTextIndex = 0;
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| 34 | this.currentWordIndex = 0;
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| 35 | this.spellCheckerWin = null;
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| 36 | this.controlWin = null;
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| 37 | this.wordWin = null;
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| 38 | this.textArea = textObject; // deprecated
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| 39 | this.textInputs = arguments;
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| 40 |
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| 41 | // private methods
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| 42 | this._spellcheck = _spellcheck;
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| 43 | this._getSuggestions = _getSuggestions;
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| 44 | this._setAsIgnored = _setAsIgnored;
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| 45 | this._getTotalReplaced = _getTotalReplaced;
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| 46 | this._setWordText = _setWordText;
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| 47 | this._getFormInputs = _getFormInputs;
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| 48 |
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| 49 | // public methods
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| 50 | this.openChecker = openChecker;
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| 51 | this.startCheck = startCheck;
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| 52 | this.checkTextBoxes = checkTextBoxes;
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| 53 | this.checkTextAreas = checkTextAreas;
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| 54 | this.spellCheckAll = spellCheckAll;
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| 55 | this.ignoreWord = ignoreWord;
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| 56 | this.ignoreAll = ignoreAll;
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| 57 | this.replaceWord = replaceWord;
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| 58 | this.replaceAll = replaceAll;
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| 59 | this.terminateSpell = terminateSpell;
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| 60 | this.undo = undo;
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| 61 |
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| 62 | // set the current window's "speller" property to the instance of this class.
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| 63 | // this object can now be referenced by child windows/frames.
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| 64 | window.speller = this;
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| 65 | }
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| 66 |
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| 67 | // call this method to check all text boxes (and only text boxes) in the HTML document
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| 68 | function checkTextBoxes() {
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| 69 | this.textInputs = this._getFormInputs( "^text$" );
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| 70 | this.openChecker();
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| 71 | }
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| 72 |
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| 73 | // call this method to check all textareas (and only textareas ) in the HTML document
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| 74 | function checkTextAreas() {
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| 75 | this.textInputs = this._getFormInputs( "^textarea$" );
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| 76 | this.openChecker();
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| 77 | }
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| 78 |
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| 79 | // call this method to check all text boxes and textareas in the HTML document
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| 80 | function spellCheckAll() {
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| 81 | this.textInputs = this._getFormInputs( "^text(area)?$" );
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| 82 | this.openChecker();
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| 83 | }
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| 84 |
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| 85 | // call this method to check text boxe(s) and/or textarea(s) that were passed in to the
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| 86 | // object's constructor or to the textInputs property
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| 87 | function openChecker() {
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| 88 | this.spellCheckerWin = window.open( this.popUpUrl, this.popUpName, this.popUpProps );
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| 89 | if( !this.spellCheckerWin.opener ) {
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| 90 | this.spellCheckerWin.opener = window;
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| 91 | }
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| 92 | }
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| 93 |
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| 94 | function startCheck( wordWindowObj, controlWindowObj ) {
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| 95 |
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| 96 | // set properties from args
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| 97 | this.wordWin = wordWindowObj;
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| 98 | this.controlWin = controlWindowObj;
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| 99 |
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| 100 | // reset properties
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| 101 | this.wordWin.resetForm();
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| 102 | this.controlWin.resetForm();
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| 103 | this.currentTextIndex = 0;
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| 104 | this.currentWordIndex = 0;
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| 105 | // initialize the flags to an array - one element for each text input
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| 106 | this.wordFlags = new Array( this.wordWin.textInputs.length );
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| 107 | // each element will be an array that keeps track of each word in the text
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| 108 | for( var i=0; i<this.wordFlags.length; i++ ) {
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| 109 | this.wordFlags[i] = [];
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| 110 | }
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| 111 |
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| 112 | // start
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| 113 | this._spellcheck();
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| 114 |
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| 115 | return true;
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| 116 | }
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| 117 |
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| 118 | function ignoreWord() {
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| 119 | var wi = this.currentWordIndex;
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| 120 | var ti = this.currentTextIndex;
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| 121 | if( !this.wordWin ) {
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| 122 | alert( 'Error: Word frame not available.' );
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| 123 | return false;
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| 124 | }
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| 125 | if( !this.wordWin.getTextVal( ti, wi )) {
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| 126 | alert( 'Error: "Not in dictionary" text is missing.' );
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| 127 | return false;
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| 128 | }
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| 129 | // set as ignored
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| 130 | if( this._setAsIgnored( ti, wi, this.ignrWordFlag )) {
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| 131 | this.currentWordIndex++;
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| 132 | this._spellcheck();
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| 133 | }
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| 134 | return true;
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| 135 | }
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| 136 |
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| 137 | function ignoreAll() {
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| 138 | var wi = this.currentWordIndex;
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| 139 | var ti = this.currentTextIndex;
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| 140 | if( !this.wordWin ) {
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| 141 | alert( 'Error: Word frame not available.' );
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| 142 | return false;
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| 143 | }
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| 144 | // get the word that is currently being evaluated.
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| 145 | var s_word_to_repl = this.wordWin.getTextVal( ti, wi );
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| 146 | if( !s_word_to_repl ) {
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| 147 | alert( 'Error: "Not in dictionary" text is missing' );
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| 148 | return false;
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| 149 | }
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| 150 |
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| 151 | // set this word as an "ignore all" word.
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| 152 | this._setAsIgnored( ti, wi, this.ignrAllFlag );
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| 153 |
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| 154 | // loop through all the words after this word
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| 155 | for( var i = ti; i < this.wordWin.textInputs.length; i++ ) {
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| 156 | for( var j = 0; j < this.wordWin.totalWords( i ); j++ ) {
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| 157 | if(( i == ti && j > wi ) || i > ti ) {
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| 158 | // future word: set as "from ignore all" if
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| 159 | // 1) do not already have a flag and
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| 160 | // 2) have the same value as current word
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| 161 | if(( this.wordWin.getTextVal( i, j ) == s_word_to_repl )
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| 162 | && ( !this.wordFlags[i][j] )) {
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| 163 | this._setAsIgnored( i, j, this.fromIgnrAll );
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| 164 | }
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| 165 | }
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| 166 | }
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| 167 | }
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| 168 |
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| 169 | // finally, move on
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| 170 | this.currentWordIndex++;
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| 171 | this._spellcheck();
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| 172 | return true;
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| 173 | }
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| 174 |
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| 175 | function replaceWord() {
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| 176 | var wi = this.currentWordIndex;
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| 177 | var ti = this.currentTextIndex;
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| 178 | if( !this.wordWin ) {
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| 179 | alert( 'Error: Word frame not available.' );
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| 180 | return false;
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| 181 | }
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| 182 | if( !this.wordWin.getTextVal( ti, wi )) {
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| 183 | alert( 'Error: "Not in dictionary" text is missing' );
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| 184 | return false;
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| 185 | }
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| 186 | if( !this.controlWin.replacementText ) {
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| 187 | return false ;
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| 188 | }
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| 189 | var txt = this.controlWin.replacementText;
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| 190 | if( txt.value ) {
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| 191 | var newspell = new String( txt.value );
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| 192 | if( this._setWordText( ti, wi, newspell, this.replWordFlag )) {
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| 193 | this.currentWordIndex++;
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| 194 | this._spellcheck();
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| 195 | }
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| 196 | }
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| 197 | return true;
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| 198 | }
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| 199 |
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| 200 | function replaceAll() {
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| 201 | var ti = this.currentTextIndex;
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| 202 | var wi = this.currentWordIndex;
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| 203 | if( !this.wordWin ) {
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| 204 | alert( 'Error: Word frame not available.' );
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| 205 | return false;
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| 206 | }
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| 207 | var s_word_to_repl = this.wordWin.getTextVal( ti, wi );
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| 208 | if( !s_word_to_repl ) {
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| 209 | alert( 'Error: "Not in dictionary" text is missing' );
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| 210 | return false;
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| 211 | }
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| 212 | var txt = this.controlWin.replacementText;
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| 213 | if( !txt.value ) return false;
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| 214 | var newspell = new String( txt.value );
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| 215 |
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| 216 | // set this word as a "replace all" word.
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| 217 | this._setWordText( ti, wi, newspell, this.replAllFlag );
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| 218 |
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| 219 | // loop through all the words after this word
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| 220 | for( var i = ti; i < this.wordWin.textInputs.length; i++ ) {
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| 221 | for( var j = 0; j < this.wordWin.totalWords( i ); j++ ) {
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| 222 | if(( i == ti && j > wi ) || i > ti ) {
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| 223 | // future word: set word text to s_word_to_repl if
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| 224 | // 1) do not already have a flag and
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| 225 | // 2) have the same value as s_word_to_repl
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| 226 | if(( this.wordWin.getTextVal( i, j ) == s_word_to_repl )
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| 227 | && ( !this.wordFlags[i][j] )) {
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| 228 | this._setWordText( i, j, newspell, this.fromReplAll );
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| 229 | }
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| 230 | }
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| 231 | }
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| 232 | }
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| 233 |
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| 234 | // finally, move on
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| 235 | this.currentWordIndex++;
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| 236 | this._spellcheck();
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| 237 | return true;
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| 238 | }
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| 239 |
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| 240 | function terminateSpell() {
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| 241 | // called when we have reached the end of the spell checking.
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| 242 | var msg = ""; // by FredCK
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| 243 | var numrepl = this._getTotalReplaced();
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| 244 | if( numrepl == 0 ) {
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| 245 | // see if there were no misspellings to begin with
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| 246 | if( !this.wordWin ) {
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| 247 | msg = "";
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| 248 | } else {
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| 249 | if( this.wordWin.totalMisspellings() ) {
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| 250 | // msg += "No words changed."; // by FredCK
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| 251 | msg += FCKLang.DlgSpellNoChanges ; // by FredCK
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| 252 | } else {
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| 253 | // msg += "No misspellings found."; // by FredCK
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| 254 | msg += FCKLang.DlgSpellNoMispell ; // by FredCK
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| 255 | }
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| 256 | }
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| 257 | } else if( numrepl == 1 ) {
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| 258 | // msg += "One word changed."; // by FredCK
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| 259 | msg += FCKLang.DlgSpellOneChange ; // by FredCK
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| 260 | } else {
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| 261 | // msg += numrepl + " words changed."; // by FredCK
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| 262 | msg += FCKLang.DlgSpellManyChanges.replace( /%1/g, numrepl ) ;
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| 263 | }
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| 264 | if( msg ) {
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| 265 | // msg += "\n"; // by FredCK
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| 266 | alert( msg );
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| 267 | }
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| 268 |
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| 269 | if( numrepl > 0 ) {
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| 270 | // update the text field(s) on the opener window
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| 271 | for( var i = 0; i < this.textInputs.length; i++ ) {
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| 272 | // this.textArea.value = this.wordWin.text;
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| 273 | if( this.wordWin ) {
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| 274 | if( this.wordWin.textInputs[i] ) {
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| 275 | this.textInputs[i].value = this.wordWin.textInputs[i];
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| 276 | }
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| 277 | }
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| 278 | }
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| 279 | }
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| 280 |
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| 281 | // return back to the calling window
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| 282 | // this.spellCheckerWin.close(); // by FredCK
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| 283 | if ( typeof( this.OnFinished ) == 'function' ) // by FredCK
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| 284 | this.OnFinished(numrepl) ; // by FredCK
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| 285 |
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| 286 | return true;
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| 287 | }
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| 288 |
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| 289 | function undo() {
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| 290 | // skip if this is the first word!
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| 291 | var ti = this.currentTextIndex;
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| 292 | var wi = this.currentWordIndex;
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| 293 |
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| 294 | if( this.wordWin.totalPreviousWords( ti, wi ) > 0 ) {
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| 295 | this.wordWin.removeFocus( ti, wi );
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| 296 |
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| 297 | // go back to the last word index that was acted upon
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| 298 | do {
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| 299 | // if the current word index is zero then reset the seed
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| 300 | if( this.currentWordIndex == 0 && this.currentTextIndex > 0 ) {
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| 301 | this.currentTextIndex--;
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| 302 | this.currentWordIndex = this.wordWin.totalWords( this.currentTextIndex )-1;
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| 303 | if( this.currentWordIndex < 0 ) this.currentWordIndex = 0;
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| 304 | } else {
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| 305 | if( this.currentWordIndex > 0 ) {
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| 306 | this.currentWordIndex--;
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| 307 | }
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| 308 | }
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| 309 | } while (
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| 310 | this.wordWin.totalWords( this.currentTextIndex ) == 0
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| 311 | || this.wordFlags[this.currentTextIndex][this.currentWordIndex] == this.fromIgnrAll
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| 312 | || this.wordFlags[this.currentTextIndex][this.currentWordIndex] == this.fromReplAll
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| 313 | );
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| 314 |
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| 315 | var text_idx = this.currentTextIndex;
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| 316 | var idx = this.currentWordIndex;
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| 317 | var preReplSpell = this.wordWin.originalSpellings[text_idx][idx];
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| 318 |
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| 319 | // if we got back to the first word then set the Undo button back to disabled
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| 320 | if( this.wordWin.totalPreviousWords( text_idx, idx ) == 0 ) {
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| 321 | this.controlWin.disableUndo();
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| 322 | }
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| 323 |
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| 324 | var i, j, origSpell ;
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| 325 | // examine what happened to this current word.
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| 326 | switch( this.wordFlags[text_idx][idx] ) {
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| 327 | // replace all: go through this and all the future occurances of the word
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| 328 | // and revert them all to the original spelling and clear their flags
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| 329 | case this.replAllFlag :
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| 330 | for( i = text_idx; i < this.wordWin.textInputs.length; i++ ) {
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| 331 | for( j = 0; j < this.wordWin.totalWords( i ); j++ ) {
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| 332 | if(( i == text_idx && j >= idx ) || i > text_idx ) {
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| 333 | origSpell = this.wordWin.originalSpellings[i][j];
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| 334 | if( origSpell == preReplSpell ) {
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| 335 | this._setWordText ( i, j, origSpell, undefined );
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| 336 | }
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| 337 | }
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| 338 | }
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| 339 | }
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| 340 | break;
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| 341 |
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| 342 | // ignore all: go through all the future occurances of the word
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| 343 | // and clear their flags
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| 344 | case this.ignrAllFlag :
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| 345 | for( i = text_idx; i < this.wordWin.textInputs.length; i++ ) {
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| 346 | for( j = 0; j < this.wordWin.totalWords( i ); j++ ) {
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| 347 | if(( i == text_idx && j >= idx ) || i > text_idx ) {
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| 348 | origSpell = this.wordWin.originalSpellings[i][j];
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| 349 | if( origSpell == preReplSpell ) {
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| 350 | this.wordFlags[i][j] = undefined;
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| 351 | }
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| 352 | }
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| 353 | }
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| 354 | }
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| 355 | break;
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| 356 |
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| 357 | // replace: revert the word to its original spelling
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| 358 | case this.replWordFlag :
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| 359 | this._setWordText ( text_idx, idx, preReplSpell, undefined );
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| 360 | break;
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| 361 | }
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| 362 |
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| 363 | // For all four cases, clear the wordFlag of this word. re-start the process
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| 364 | this.wordFlags[text_idx][idx] = undefined;
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| 365 | this._spellcheck();
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| 366 | }
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| 367 | }
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| 368 |
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| 369 | function _spellcheck() {
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| 370 | var ww = this.wordWin;
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| 371 |
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| 372 | // check if this is the last word in the current text element
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| 373 | if( this.currentWordIndex == ww.totalWords( this.currentTextIndex) ) {
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| 374 | this.currentTextIndex++;
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| 375 | this.currentWordIndex = 0;
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| 376 | // keep going if we're not yet past the last text element
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| 377 | if( this.currentTextIndex < this.wordWin.textInputs.length ) {
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| 378 | this._spellcheck();
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| 379 | return;
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| 380 | } else {
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| 381 | this.terminateSpell();
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| 382 | return;
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| 383 | }
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| 384 | }
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| 385 |
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| 386 | // if this is after the first one make sure the Undo button is enabled
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| 387 | if( this.currentWordIndex > 0 ) {
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| 388 | this.controlWin.enableUndo();
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| 389 | }
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| 390 |
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| 391 | // skip the current word if it has already been worked on
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| 392 | if( this.wordFlags[this.currentTextIndex][this.currentWordIndex] ) {
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| 393 | // increment the global current word index and move on.
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| 394 | this.currentWordIndex++;
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| 395 | this._spellcheck();
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| 396 | } else {
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| 397 | var evalText = ww.getTextVal( this.currentTextIndex, this.currentWordIndex );
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| 398 | if( evalText ) {
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| 399 | this.controlWin.evaluatedText.value = evalText;
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| 400 | ww.setFocus( this.currentTextIndex, this.currentWordIndex );
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| 401 | this._getSuggestions( this.currentTextIndex, this.currentWordIndex );
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| 402 | }
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| 403 | }
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| 404 | }
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| 405 |
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| 406 | function _getSuggestions( text_num, word_num ) {
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| 407 | this.controlWin.clearSuggestions();
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| 408 | // add suggestion in list for each suggested word.
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| 409 | // get the array of suggested words out of the
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| 410 | // three-dimensional array containing all suggestions.
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| 411 | var a_suggests = this.wordWin.suggestions[text_num][word_num];
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| 412 | if( a_suggests ) {
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| 413 | // got an array of suggestions.
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| 414 | for( var ii = 0; ii < a_suggests.length; ii++ ) {
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| 415 | this.controlWin.addSuggestion( a_suggests[ii] );
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| 416 | }
|
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| 417 | }
|
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| 418 | this.controlWin.selectDefaultSuggestion();
|
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| 419 | }
|
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| 420 |
|
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| 421 | function _setAsIgnored( text_num, word_num, flag ) {
|
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| 422 | // set the UI
|
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| 423 | this.wordWin.removeFocus( text_num, word_num );
|
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| 424 | // do the bookkeeping
|
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| 425 | this.wordFlags[text_num][word_num] = flag;
|
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| 426 | return true;
|
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| 427 | }
|
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| 428 |
|
---|
| 429 | function _getTotalReplaced() {
|
---|
| 430 | var i_replaced = 0;
|
---|
| 431 | for( var i = 0; i < this.wordFlags.length; i++ ) {
|
---|
| 432 | for( var j = 0; j < this.wordFlags[i].length; j++ ) {
|
---|
| 433 | if(( this.wordFlags[i][j] == this.replWordFlag )
|
---|
| 434 | || ( this.wordFlags[i][j] == this.replAllFlag )
|
---|
| 435 | || ( this.wordFlags[i][j] == this.fromReplAll )) {
|
---|
| 436 | i_replaced++;
|
---|
| 437 | }
|
---|
| 438 | }
|
---|
| 439 | }
|
---|
| 440 | return i_replaced;
|
---|
| 441 | }
|
---|
| 442 |
|
---|
| 443 | function _setWordText( text_num, word_num, newText, flag ) {
|
---|
| 444 | // set the UI and form inputs
|
---|
| 445 | this.wordWin.setText( text_num, word_num, newText );
|
---|
| 446 | // keep track of what happened to this word:
|
---|
| 447 | this.wordFlags[text_num][word_num] = flag;
|
---|
| 448 | return true;
|
---|
| 449 | }
|
---|
| 450 |
|
---|
| 451 | function _getFormInputs( inputPattern ) {
|
---|
| 452 | var inputs = new Array();
|
---|
| 453 | for( var i = 0; i < document.forms.length; i++ ) {
|
---|
| 454 | for( var j = 0; j < document.forms[i].elements.length; j++ ) {
|
---|
| 455 | if( document.forms[i].elements[j].type.match( inputPattern )) {
|
---|
| 456 | inputs[inputs.length] = document.forms[i].elements[j];
|
---|
| 457 | }
|
---|
| 458 | }
|
---|
| 459 | }
|
---|
| 460 | return inputs;
|
---|
| 461 | }
|
---|